Fun Friday! Call for Makers: World Maker Faire 2018!

If you have any familiarity with the Maker Culture or the Maker Movement, you are probably familiar with Make: magazine and their incredibly successful and ever-expanding events, the Maker Faire.

Call for Makers Maker Faire

Maker Faire:  full STEAM ahead!

The Maker Faire is the coming together of fascinating, curious, eager do-it-yourselfers who embrace and pursue the creative, the inventive, the innovative, as well as sharing their enthusiasm for making and what they create.  A festival of STEAM!  From engineers to artists to scientists to crafters, Maker Faire is a venue for these “makers” to show off their hobbies, experiments, projects, passions.

The folks behind these innovative gatherings refer to Maker Faire as the Greatest Show (& Tell) on Earth – a family-friendly showcase of invention, creativity, and resourcefulness.

The first event, initiated to “celebrate arts, crafts, engineering, science projects and the Do-It-Yourself (DIY) mindset” was 12 years ago in San Mateo, California, organized by the editors of Make: magazine.  It was a hit right off the bat with over 500 booths and approximately 65,000 people through the doors.  This first Faire included a human-sized Mouse Trap board game, kinetic squid sculpture, 55′ wingspan kinetic steel butterfly, bicycle-powered music stage, and a solar-powered chariot pulled by an Arnold Schwarzenegger robot.  From this single venue back in 2006, there are now over 225 Maker Faires in 38 countries around the world, reaching over 1.5 million people first-hand!

If you’re interested in participating in the big leagues, the 9th Annual World Maker Faire in New York has put out their call for Makers and Do-It-Yourselfers!  The perfect opportunity to present your amazing, creative and/or innovative DIY efforts, regardless your age, to an appreciative audience.

Can’t make it to New York City?  No worries!  If you’d like to experience the Maker Faire closer to home, check out the 4th Annual Mini Maker Faire this fall in Prince George.

Taking place Saturday, September 22nd, this is a day of Show and Tell that combines elements of science fair, craft fair and inventions!  If you’re interested in participating, the CALL FOR MAKERS is now on!

If you’d simply like to see and enjoy local creativity, invention, and innovation, admission is free to see the many local Makers showcasing a range of tech projects, artwork, soap making, textile and fibre work, Lego construction, woodworking and more.

Wondering how to bring a Maker Faire to your community?  While they can be quite grand, despite the size of these larger MF events, they are possible at almost any scale.  The Mini Maker Faire program provides tools and resources to help produce an exceptional event that reflects the creativity, spirit and ingenuity of your community. The K-12 School program provides a similar experience scaled for a school community.

In its simplest form, Maker Faire creates opportunities for conversations with Makers. Tech enthusiasts, crafters, educators, tinkerers, hobbyists, engineers, science clubs, authors, artists, students, and entrepreneurs all come together to show their projects and to talk about what they have learned. It is a community-based learning event that inspires everyone to become a maker, and connect with people and projects in their local community.

It is a special experience, but the fundamental design of the event is one that can be reproduced almost anywhere. Mini Maker Faires are independently produced celebrations of local maker culture and the licensing program is available to interested organizations and individuals after successfully satisfying the application process.

Mini Maker Faires are independently produced celebrations of local maker culture. Our city-facing Mini Maker Faire program provides tools and resources to help others to make a Maker Faire event that reflects the creativity, spirit and ingenuity of their community. There is also the K-12 School Maker Faire program providing a similar experience scaled for a school community.

#LearnCreateLaunch #madeatMIDAS #makersgonnamake

 

 

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Fun Friday: DIY 3D Printed Fidget Spinner

DIY 3D printed fidget spinner

Despite being on trend for the past several years, Fidget Spinners are everywhere!  This little gadget of mindless distraction is likely the single most 3D printed item, and very simple in design, so it’s understandable why makers, young and old, are eager to design their own version.

This is a great 3D printing project because it will provide you all there is to know about the mechanics of fidget spinners and how to create your 3D printable file.

DIY 3D printed Fidget Spinner

The Fidget Spinner is a simple project that uses three 3D-printed parts and a bearing from McMaster-Carr. Learn how to use the McMaster-Carr part browser, basic 3D modeling, and how to make mechanical joints.

Modelling demo and files:  If you’re unfamiliar with Fusion 360, here’s a handy 3D Printing Class to get crash course in using the program.  The application is free to students and hobbyists, so there’s plenty to be had for educational support as you get to know it.

This is a fun and pretty easy project, and if you follow the complete instructions, which includes instructional webinars and video, totally do-able for the beginner maker.

3D design and printing truly allows just about anyone access to fabrication and prototyping with relative ease.  If you’re interested in learning the basics in design, 3D printing and fabrication, be sure to check out all of the cool courses we have on offer.

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Fun Friday! Easy & Fun Beginner Maker Ed Projects

banana apple makeymakey DIY beginner maker projects

Maker Ed, or Maker Education, is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instruction to students. As the Maker Movement begins to make inroads into conventional education, maker education spaces are geared to facilitating hands-on learning experiences that incorporate both low and high tech, and can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom.

Maker Ed is particularly effective when leveraging the balance between exploration and execution. Small projects lend themselves to indefinite tinkering and fiddling, while larger projects need complex, coordinated planning. Often, small projects can organically grow into larger and larger projects. This deliberate process strengthens and enriches a learner’s executive functioning skills.

Effective Maker Ed isn’t just about the tools and technology.  Communication and collaboration are two of Maker Ed’s fundamental values. Making allows learners to practice their social communication skills in a variety of ways:  Affinity-based, where students organize themselves in real world and/or Internet (or virtual) to learn something connected to a shared endeavor, interest, or passion; role-specific, where the learning is customized dependent upon the specific tasks and function of the project and the training is presented in the context of a specific role ands what it takes to perform that role; or, teacher-assigned, where the educator facilitates more directly assigning each student to a particular task in the project.  It’s important for all different groups to be present in student learning spaces so that all students can practice their social skills in multiple settings.

Additionally, making offers unique opportunities to generate flow learning, an optimal psychological state that students experience when engaged in an activity that is appropriately challenging to their individual skill levels while encouraging immersion and concentrated focus on a task. Flow learning allows for deeper learning experiences as well as higher levels of personal and work satisfaction where the teacher is better able to leverage high-interest projects and activities and turn them into learning objectives within a curriculum.

Ultimately, we are talking about collaboration and learning through doing.  Maker education provides the space for real-life collaboration, integration across multiple disciplines, and iteration—the opportunity to fail, rework a project and find success.

We at MIDAS are fully committed to supporting the efforts of educators and makers looking to promote a cooperative learning environment where collaboration and education work hand-in-hand encouraging innovation in the most fun and organic ways possible.

New to the Maker Culture and education?  Here are a few fun and easy suggestions to get things going with the young – or old – aspiring makers in your life:

Smaller Scale Maker Ed Projects

Do you want to get into Making and Maker Ed but don’t know where to start? No problem! Here are nine class-tested, teacher-approved ideas, which can be built using a few tools for K–8 students.

tower of power beginner maker projectTowers of Power

Materials:  Paper, Scotch tape.

Tools: Scissors.

A great starting point for a beginning Maker teacher, this “Towers of Power” activity allows students to build towers out of paper and Scotch tape.

Students can build the tallest tower with an unlimited amount of materials, constrain themselves to limited materials or introduce new materials, such as straws and paper clips.

Once it’s complete, have fun crushing the tower with textbooks! Find out which tower holds up the most weight.

This group activity can help students with teamwork, leadership and planning skills. Best of all, variations on this theme are endless — and the materials can be found in any home or office.

simple catapult beginner maker projectCatapults

Materials:  Mouse traps, wood stirring sticks, erasers, wood blocks, ping-pong balls. hot glue.

Tools: a hot glue gun.

 

Introducing elements of STEM, this catapult activity is a favourite project to introduce engineering principles, motion and fun. The catapult allows students to chase down the best launching angle and the ratio between power and arm length, as well as discuss projectile motion, gravity, physics laws and a whole host of other things.

Plus, every student likes trying to smash something apart with a teacher’s permission.

Little hands might pinch themselves handling the strong lever, so it’s good practice to disengage the spring for students while they make their catapults.

Design Challenge Projects

Terrific exercises in STEAM!  And a great way to get into making is to give you and your students a few hours to explore the Making design process. Design challenges are a great way to get this done.

Set a hard time limit, test the devices, take time to evaluate and reflect.

Bridge to Nowhere beginner maker projectBridge to Nowhere

Materials:  Wood craft sticks, hot glue, 5-gallon bucket with weights.

Tools:  Hot glue gun,  diagonal cutters.

Design a bridge to span a foot-long gap and hold as much weight as possible.

An extension could be to build a cantilever — a bridge with only one footing.

Use a set amount of craft sticks or materials in order to encourage creativity in solutions.

Float the Boat

 beginner maker projectFloat the Boat

Materials:  Tinfoil, craft sticks, bamboo skewers, paper, hot glue, clay, wood scraps, pens and markers.

Tools:  Scissors, hot glue guns, craft sticks.

Design a boat that can hold the most cargo, move through the water the fastest, or has the most efficient weight to cargo ratio.

Find the best shape for sails, design the fastest hull and find the balance point.

Egg Drop beginner maker STEM projectEgg Drop

Materials:  Cardboard boxes, packing tape, junk and stuff (the weirder, the better). Think packing materials, fabric scraps, string, rope, plastic bags, etc.

Tools:  Scissors.

Some serious STEM fun!

Throwing eggs off something high always gets kids motivated.

It’s a great way to discuss momentum and illustrate why you should always wear your seat belt!

Beginner Maker projects DIY musical instrumentsInstruments


Materials:  Wood scraps, strings, dried rice, beans, sandpaper, cardboard, cardboard boxes, paper rolls, hot glue, tape, small sections of pipe, etc.

Tools:  Hot glue gun, scissors, hole punch, awl.

If a teacher offers a student the opportunity to make something joyfully noisy, they usually take it.

Homemade, DIY, maker instruments come in all different sizes and types — from wood drums to coffee can shakers, to wind chimes to xylophones, it just takes a bit of a Google search to find great ideas.

Electricity

Once you—parent, teacher, facilitator —get your “legs” for developing and encouraging Maker projects, why not expand your skills?

By now you’ve seen what you and what your kids can do. You’ve probably worked out how to efficiently manage the classroom and supplies, and document learning. Kick it up a level consider some more advanced projects incorporating electricity.

Electromagnetic beginner maker STEM projectElectromagnets



Materials:  Metal bolts, nails, copper wire, batteries.Tools:  Pliers, scissors or wire snips.

Electromagnets illustrate the connection between electricity and magnetism.

In real life, electromagnets are the cornerstone of many common electrical devices, such as door bells, burglar alarms, car doors and electric motors. Students can fiddle with them to create small toys that can pick up ferrous objects.

Squishy Circuits DIY beginner maker projectsSquishy Circuits

Materials:  Battery holder – 4XAA Batteries w/ Switch, (4) AA Batteries, LED – 5mm or 10mm Jumbo, Conductive Dough, Insulating Dough.

Tools:  Hot plate, or stove, and pots, wire snips or scissors.

Squishy circuits are a fun way to learn and explore the basics of electricity and electrical circuits and they solve one of the biggest conundrums with younger Makers: how to build with real electronic components when the young hands have yet to develop the fine motor skills to connect relatively small parts together via grown up tools?

Play dough! Take a piece of flour and a small collection of electronic parts (which you can find online at a low cost.)

You can get all the deets for this project HERE.

banana apple makeymakey DIY beginner maker projectsArduino, Raspberry Pi, MakeyMakey Controller Boards

Materials:

Anything you can get your hands on:   Tinfoil, wires

Tools:  Pliers, scissors, Arduino, Raspberry Pi, MakeyMakey

Once the students have made a few electronic circuits, they might ask for something a bit more complicated.

Give them a programmable microcontroller board, which they can use to play a banana piano, design a custom video game controller or create a dance floor that can play different songs with each tile.

Check out these great microcontroller projects HERE!

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Selkirk College RoboGames: The Best in Youth Innovation Fun!

Selkirk College RoboGames and MIDAS Lab Director Brad Pommen

There was much fun and some serious gladiator-ship to be had this past weekend at the Selkirk College GLOWS RoboGames on Saturday, April 28 at the Castlegar Campus.

Technology-fueled fun and free-spirited youth innovation was the name of the game.  With a simple robot kit and some big imagination, 55 participants in 39 teams designed and built competitors for events such as Obstacle Course, Robot Soccer and Balloon Popping.  It was a day full of excitement and camaraderie.

Selkirk College GLOWS 2018 Robogames

As the doors opened upon RoboGames 2018, youth from around the region brought their robotics A-game having prepped for weeks, building and training their various creations.

Brian Malito, a Grade 12 student from J L Crowe Secondary School in Trail, has competed in four RoboGames including the first one held in Nelson in 2010.

“I got interested in robotics because of the idea that people could make non-living objects move,” Malito says, looking back to his early days of robotics. “I found it so fascinating and I also had an interest in programming and wanted to know more.”

Selkirk College GLOWS 2018 Robogames with MIDAS Lab Director Brad Pommen

Brad Pommen, MIDAS Fab Lab Director and Nelson Tech Club founder who enthusiastically brought RoboGames to the Kootenay-Boundary region directed events.  As in years past, he offered support and guidance in preparation for the games, providing online sessions kids were able to follow at their own pace.

“RoboGames is designed to promote science and technology learning among our young community members by making science and technology fun, accessible and non-intimidating,” Pommen says. “It’s been incredibly fun for me as well. Seeing youth enthusiasm for robotics, something I’ve been interested in for so long, grow is completely rewarding. I also love seeing new ideas come forward every year.”

RoboGames is designed to promote science and technology learning among youth by making it accessible and fun, using robotics to help to minimize the intimidation factor.

“Technology surrounds us every day, and understanding how it works—that it is not simply magic—can be very empowering and influence everyone, but most especially youth, in amazing ways.” states Pommen.  “When you make technology fun, accessible and non-intimidating, we are enhancing community vitality and sustainability to everyone with a curiosity and presenting it in a way that traditional educational models cannot address. ”

This was the sixth annual event. Learn more at selkirk.ca/robogames

Photos courtesy Selkirk College GLOWS.

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Selkirk College GLOWS RoboGames 2018 – Cheer On Your Favourite Robot!

RoboGames GLOWS Selkirk College 2018

 Imagination meets technology at the Selkirk College GLOWS RoboGames!

Prepare to enjoy a robot competition like no other!  Everyone is welcome to attend this Saturday, April 28th at the Castlegar Campus Gymnasium, the 2018 RoboGames, where Kootenay – Boundary youth aged 6 to 18 bring their robotics a-game to compete in this fun and exciting competition in local innovation.

Get there early as the games begin at 10am!

Selkirk College GLOWS RoboGames

RoboGames is a unique opportunity where, experimentation and mentoring, youth from throughout the region learn how to design, build and program robots that they will enter into RoboGames, a fun and free-spirited event full of prizes.

Look forward to teams competing their robot in up to two specialty events.  Each event is approximately 45 minutes and the schedule of events is as follows:

  • Line following – This event utilizes the obstacle course, except the robots must follow the line from end to end. There may be crossed or intersected lines, as well as obstacles to create havoc. Speed and accuracy will be highly praised. The line will be about the thickness of electrical tape.
  • Obstacle course – Robots maneuver the obstacle course as quickly and carefully as possible. Navigate walls and obstacles to reach the end of maze.
  • Robot battles – Robot gladiators in the ultimate destruction event!
  • Robot soccer: One on one, head-to-head, mano-a-mano! Robots grab the most robot soccer balls to their side in two minutes.
  • Special tricks – The crazier the better! Dance, tell a joke, fetch an object… it could be anything! A creative and fun event challenging the kids’ innovation.
  • Balloon popping – Which robot will pop the balloon first?! Robots enter the ring prepared to burst the balloon before their competitor.

Judges will be looking for design and assembly; programming and logic; the robot’s ability to problem solve as well as its ability to adapt to challenging situations.

Awards will take place between 3-3:30pm.

Find out more HERE!

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Fun Friday: DIY Life-sized Phone Controlled BB8 Droid

DIY phone controlled BB8 Droid

We’re on the fast approach to the Selkirk College GLOWS RoboGames and with robotics on the brain, this little (complicated?!) project caught our eye!

Angelo, an incredibly innovative and talented young man, and the brains behind the YouTube channel, TechBuilder, has incorporated the magic of various technologies, including a smartphone and an Arduino micro-controller to bring what has become an iconic character from a favourite movie franchise: a life-sized BB8!

Limited to only the materials he had on hand such as the balls from roll-on deodorant, beach balls & paper mache, canvas, and Christmas balls, he brought this lovable little droid to life in the most simple yet innovative ways!

making a DIY BB8 Droid

While the construction is pretty old school, the robotics end of the project are totally 21st Century.  A phone app sends characters via Bluetooth with every press of a button. The Bluetooth module receives the data while the Arduino interprets and processes these data. The Arduino sends signals to the Motor Driver shield to give a go signal for the switching of the motors.  And, voila!

No, not really!

There’s a lot more to it!  So, if you’d like to see ALL that’s gone into making this, the ultimate DIY droid, come to life check it out HERE!  For inspiration, check out the video below.

SaveSave

SaveSave

SaveSave

SaveSave

The Maker Movement: DIY, Hands-on, Innovation In Action!

maker movement fostered at MIDAS

There is a movement afoot and, with the help of education, tools and equipment (such as welcomes you at MIDAS!) to more easily and cost-efficiently bring ideas to life, it’s gaining tremendous steam!

The Maker Movement – or in more familiar terms, Do-It-Yourself – is growing in participation in schools, communities and industry throughout the province, and, of course, beyond.  What makes this a movement, rather than simply the act of puttering in one’s garage, is the resources, equipment and materials available to support it in ways we’ve never seen before.

This movement is grassroots innovation and it’s being enthusiastically embraced and fostered in more and more communities, nurturing an ever growing number of people, creative and curious.

The digital age has really blown the lid off what was formerly tinkering, or on a larger scale, inventing and innovating with significant effort and resources to bring an idea to prototype, using specific manufacturers located by and large overseas.  Inventing and innovating, as it has previously been known, has required very specialized software and fabrication equipment, not easily accessible either in terms of cost or location and has made it prohibitive for potential innovators to see a project through to completion let alone market.

With technology expanding as it is, so fast and with such scope, the creative process of invention and innovation is being transformed.  The access we have to imaging, scanning, drafting and other specialized software as well as the fabrication equipment to translate plans into tangible, surprisingly high quality, prototypes allows and encourages Maker creativity and invention unlike any time before.

MIDAS, and our MIT certified facilities, is a great example.  As part of this movement gathering momentum, every day we see makers contributing to what is becoming their own market ecosystem, developing incredible new products and services. The combination of ingenious makers and innovative technologies such as the Raspberry Pi mini-computer and Arduino micro-controller along with 3D printing are driving innovation in manufacturing, engineering, industrial design, hardware technology and education.

Makerspaces are cropping up in communities big and small. Offering everything from Repair Cafes – where makers offer up their talents to fix and repurpose everything from computers to mobile phones to toaster ovens – to workshops on soldering and Arduino to imaging software education to actual fabrication and prototyping equipment, as we do here.

Inquiry-based and more hands-on education trends are beginning to trend as well.  Schools, for pre-schoolers through secondary students, are offering more and more resources and opportunities to explore and nurture their curiosity.  Through electronics and technology, young people are challenging their own creativity, innovating unlike ever before through coding, robotics and other fun and hands-on ways of expanding their knowledge and experience in the various facets of Science, Technology, Engineering, Art (Design), Mathematics, or STEAM.

While many makers consider themselves simply hobbyists or enthusiasts they are a vibrant and fundamental source of innovation, embracing creativity, developing new products and generating value in the Maker community.  In fact, it’s not unusual for some of these Makers to take the leap as entrepreneurs and start companies.  We see it all the time!

While there are several industry professionals who take advantage of the incredible Maker opportunities at MIDAS, it’s not necessary to be an engineer or techie to enjoy all a space like MIDAS offers.  Check out our #madeatMIDAS features to see the examples of ordinary people making extraordinary things.

That’s what’s so great about the Maker Movement: accessibility!  You don’t even need to bring an idea… just your imagination and curiosity.  The ideas will flow soon enough!

What can MIDAS can help you make!  Check out our calendar of courses HERE!

#madeatMIDAS #makersgonnamake

Introduction to MIDAS from MIDAS Fab Lab on Vimeo.

Fun Friday! Raspberry Pi DIY Laptop With A Little Trotec Laser Cutter!

 

Raspberry Pi Trotec Laser Cutter DIY laptopWhat do you get when you combine the magic of a little Raspberry Pi with a wood casing courtesy a Trotec 120Watt Laser Cutter?  One heckuva DIY laptop!

Between the Raspberry Pi, loaded with powerful capabilities in such a tiny little package and the Trotec (upcoming Trotec 120Watt Laser Cutter course April 20th!) making short work of model making, industrial design, prototyping and just about any kind of DIY application, this creative idea is a great example of an integration of both.

Trotec Laser Cutter and Raspberry Pi DIY laptopThis project also relies upon a 3D printed component (Ultimaker 3D Printer course, April 13th!in the design for the screen hinge, but the rest of the PlyTop is cut out of a three 2′ x 4′ sheets of 1/8″ Baltic birch plywood.

The Plytop base and top are held together with a fair amounts of translucent wood glue.

This design uses a Peripad II B Touchpad, apparently the only self contained touch pad close to the size of a normal laptop trackpad at a decent price. It sits neatly in the Plytop shell and works just fine out of the box with the Raspberry Pi 3. Plug ’em in and they behave like your typical trackpad.

The Waveshare 10.1 is the best LCD screen on the market that includes a form fitting HDMI interface driver, powered through USB. These screens come attached to a laser cut acrylic base and some cheap HDMI and USB cables.

The monitor is affixed with some very brittle plastic screws and nuts and will require an HDMI cable with a very low connector profile (Monoprice cable) to best fit into the Waveshare’s port once it’s installed in the top shell.

If you’d like to see this project coming together click HERE.

If you’d like to see all the plans and ingredients to make this neat little device click HERE!

 

 

Plytop DIY laptop - Raspberry Pi Trotec laser cutter

 

 

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

Fun Friday: Remote Controlled Car With Raspberry Pi & Bluetooth

Remote Controlled Car Using-Raspberry-Pi-and-Bluetooth

Credit card sized and jam packed with capabilities, the Raspberry Pi can function as a proper desktop computer, to build smart devices or to just have fun bringing new life to otherwise everyday items or old toys.

The Pi was originally intended to be a microcomputer to teach children coding. Its scope has since expanded as hobbyists and engineers realized how much could be achieved with the small device, making it one of the most popular technology items in the world.

This easy remote controlled car project, takes advantage of the little computer’s seamless wireless capabilities, Wi-Fi and Bluetooth, allowing a smart phone remote control of the driving.

The car selected is an RF toy car with moving left-right steering feature. The original RF circuit has been replaced with that of the Raspberry Pi. You can use any toy car that has two DC Motors to rotate the front and rear wheels.

The Pi is used to receive command wirelessly from an android phone with an Android app (BlueTerm) installed along with a Bluetooth serial adaptor for communicating with the Raspberry Pi to control the car.

Read more about how to make your own HERE!

Wondering where the name Raspberry Pi came from?  The name, Raspberry, is an homage to early computer companies being named after fruit, like Apple, Tangerine Computer Systems, Apricot Computers, and Acorn (which inspired the microcomputer’s design). Pi is derived from the original idea to make a small computer to run only the Python programming language.

SaveSave

Fun Friday: #BCTECH Summit – Youth Innovation Day!

BCTECH Summit Youth Innovation Day

All of us at MIDAS are getting excited about the upcoming Selkirk College GLOWS RoboGames!  As advocates for technology and innovation education, we want to draw your attention, too, to the #BCTECH Summit and their efforts towards nurturing tech & innovation in our next generation.

This year’s #BCTECH Summit Youth Innovation Day will be held on Wednesday, May 16th.  The theme is Breakthroughs: The Power of Curiosity and Ambition.

There will be a ton going on, and so much to see and explore, to encourage and engage, supporting innovative thinking in the youth who attend.  From cool science to state-of-the-art cars to meeting young entrepreneurs there will be no shortage of inspiration!

This will be a full day designed for high school students in grades 10 to 12.  They can visit with local researchers demonstrating innovative technologies in the Marketplace and Technology Showcase, listen to inspiring speakers share the ways they are changing the world around us through technology, and gather practical information from post-secondary institutions and companies seeking the next generation of talent.

There will be winning Science Fair projects and an epic battle of the robots in the VEX Robotics tourney.  Mentor tables will offer opportunities to meet with leaders in BC tech, where kids can get some insight into what it takes to embark on a career in technology.

Post-Secondary institutions will be on hand to help guide prospective students in the right direction to pursue the various avenues in tech education and careers.

For Secondary School educators:   The Solution Room offers the teacher chaperones an invaluable opportunity to meet and collaborate on how they are addressing the new secondary curriculum.

Find out more HERE!

Take a look at how it all went down last year:

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave

SaveSave