Fun Friday! Selkirk College GLOWS RoboGames 2019

RoboGames GLOWS Selkirk College 2018

It is NEVER too early to start planning your project and strategy for RoboGames!

This is a robot competition like no other. It’s also a tremendous opportunity for learning and exploring technology – electronics and robotics.

Through experimentation and mentoring, West Kootenay/Boundary youth will learn how to design, build and program robots that they will enter into RoboGames, a fun and free-spirited event full of prizes.

Everyone is welcome to attend! RoboGames will take place Saturday, April 27th at the Tenth Street Campus in the Mary Hall Building.

Imagination meets Technology

Open to all West Kootenay/Boundary youth ages 6 to 18, RoboGames requires only imagination, creativity, and a sense of exploration and fun – no experience necessary!

Youth in teams of one to two people will be supported with six to eight weeks of robotics programming and circuit training culminating with a competition.

For more information head over to Selkirk College GLOWS!

For a little inspiration, here’s what went down at last year’s competition:

Fun Friday! Halloween Maker Edition

MIDAS fab lab Fun Friday Halloween Edition

Halloween is only a couple of weeks away, plenty of time to create some pretty nifty, interactive, and spooky decorations that will have your friends and family jumping!

Of all the holidays, Halloween is perhaps the most fun for makers – a true makers holiday, really! So, to inspire the spooky, creepy maker in you take a look at the following fun ideas, making creative and scary use of Arduino and Raspberry PI to get the juices flowing:

Raspberry Pi and projectors make this house sing the Monster Mash

Raspberry Pi Monster Mash Halloween House

This is something of the ultimate in Halloween decorating – bringing the entire house to life to sing a fun, Halloween classic.

Through the use of Raspberry Pi and a few projectors, Twitter user @Firr was able to create this fun and impressive Halloween project using two Raspberry Pis, three projectors, some speakers, and “a mess of HDMI cables”.

One Pi handles the eyes using an HDMI splitter to project the same video of moving eyes onto a pair of windows.

The second Pi does the mouth which is a custom animation created in After Effects. This also handles the audio which is output to some party speakers playing the classic song:

For the mouth the video looper project from Adafruit was used as a base. The eyes were also adapted from an Adafruit guide, this time written by Phillip Burgess.

We’ve actually featured Burgess recently for another Halloween decoration with projected eyes, this time using spherical projectors.

While the eyes can move on their own, a joystick can be added for direct control. Firr created a switch that goes between autonomous animation and direct control.

via Gfycat

Haunted Jack-in-the-Box – Raspberry Pi

This project uses a Raspberry Pi and face detection using the Pi camera to determine when someone is looking at it. This look like a great way to scare your friends! You can make your own – learn more about it HERE.

Magic Scare Mirror

Another great project to scare the pants of your visitors. It wouldn’t be Halloween without the evil spirits – make your own!

via Gfycat

Talking Skull – Arduino

This is a classic, and another great one for eliciting jump scares! Perfect for setting the perfect Halloween ambiance to your home. Make it yourself!

Fun Friday! Spider Lovers: Arduino Lego Arachnid

Arduino Lego Spider project

Have fun with this Lego arachnid controlled with your smartphone!

Whether you like spiders or not, this easy project is a ton of fun, bringing your Lego spider project – or any Lego project, really – to life.

This project is also rather timely as, now with the school year back in full swing and thoughts of RoboGames and Science Fair start to percolate, it provides a little maker inspiration in plenty of time.

Just beware, with this project you will have to glue your Lego bricks together as the spider, or probably anything you decide to make, will NOT move gently, and without glue will fall apart within only a few feet of walking!

Technical components you’ll need:

Arduino Nano R3

Dual H-Bridge motor drivers L298

2 x DC motor (generic)

4 x C.H.I.P Approved 3.7 V LiPo Battery (a 4S LiPo battery)

If you’d like the full design and operational schematics to this cool Arduino creature head on over HERE for complete details.

If you decide to take on this project, or any of our other Fun Friday! inspiration, please let us know and we’ll feature your creation!

Fun Friday! Easy & Fun Beginner Maker Ed Projects

banana apple makeymakey DIY beginner maker projects

Maker Ed, or Maker Education, is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instruction to students. As the Maker Movement begins to make inroads into conventional education, maker education spaces are geared to facilitating hands-on learning experiences that incorporate both low and high tech, and can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom.

Maker Ed is particularly effective when leveraging the balance between exploration and execution. Small projects lend themselves to indefinite tinkering and fiddling, while larger projects need complex, coordinated planning. Often, small projects can organically grow into larger and larger projects. This deliberate process strengthens and enriches a learner’s executive functioning skills.

Effective Maker Ed isn’t just about the tools and technology.  Communication and collaboration are two of Maker Ed’s fundamental values. Making allows learners to practice their social communication skills in a variety of ways:  Affinity-based, where students organize themselves in real world and/or Internet (or virtual) to learn something connected to a shared endeavor, interest, or passion; role-specific, where the learning is customized dependent upon the specific tasks and function of the project and the training is presented in the context of a specific role ands what it takes to perform that role; or, teacher-assigned, where the educator facilitates more directly assigning each student to a particular task in the project.  It’s important for all different groups to be present in student learning spaces so that all students can practice their social skills in multiple settings.

Additionally, making offers unique opportunities to generate flow learning, an optimal psychological state that students experience when engaged in an activity that is appropriately challenging to their individual skill levels while encouraging immersion and concentrated focus on a task. Flow learning allows for deeper learning experiences as well as higher levels of personal and work satisfaction where the teacher is better able to leverage high-interest projects and activities and turn them into learning objectives within a curriculum.

Ultimately, we are talking about collaboration and learning through doing.  Maker education provides the space for real-life collaboration, integration across multiple disciplines, and iteration—the opportunity to fail, rework a project and find success.

We at MIDAS are fully committed to supporting the efforts of educators and makers looking to promote a cooperative learning environment where collaboration and education work hand-in-hand encouraging innovation in the most fun and organic ways possible.

New to the Maker Culture and education?  Here are a few fun and easy suggestions to get things going with the young – or old – aspiring makers in your life:

Smaller Scale Maker Ed Projects

Do you want to get into Making and Maker Ed but don’t know where to start? No problem! Here are nine class-tested, teacher-approved ideas, which can be built using a few tools for K–8 students.

tower of power beginner maker projectTowers of Power

Materials:  Paper, Scotch tape.

Tools: Scissors.

A great starting point for a beginning Maker teacher, this “Towers of Power” activity allows students to build towers out of paper and Scotch tape.

Students can build the tallest tower with an unlimited amount of materials, constrain themselves to limited materials or introduce new materials, such as straws and paper clips.

Once it’s complete, have fun crushing the tower with textbooks! Find out which tower holds up the most weight.

This group activity can help students with teamwork, leadership and planning skills. Best of all, variations on this theme are endless — and the materials can be found in any home or office.

simple catapult beginner maker projectCatapults

Materials:  Mouse traps, wood stirring sticks, erasers, wood blocks, ping-pong balls. hot glue.

Tools: a hot glue gun.

 

Introducing elements of STEM, this catapult activity is a favourite project to introduce engineering principles, motion and fun. The catapult allows students to chase down the best launching angle and the ratio between power and arm length, as well as discuss projectile motion, gravity, physics laws and a whole host of other things.

Plus, every student likes trying to smash something apart with a teacher’s permission.

Little hands might pinch themselves handling the strong lever, so it’s good practice to disengage the spring for students while they make their catapults.

Design Challenge Projects

Terrific exercises in STEAM!  And a great way to get into making is to give you and your students a few hours to explore the Making design process. Design challenges are a great way to get this done.

Set a hard time limit, test the devices, take time to evaluate and reflect.

Bridge to Nowhere beginner maker projectBridge to Nowhere

Materials:  Wood craft sticks, hot glue, 5-gallon bucket with weights.

Tools:  Hot glue gun,  diagonal cutters.

Design a bridge to span a foot-long gap and hold as much weight as possible.

An extension could be to build a cantilever — a bridge with only one footing.

Use a set amount of craft sticks or materials in order to encourage creativity in solutions.

Float the Boat

 beginner maker projectFloat the Boat

Materials:  Tinfoil, craft sticks, bamboo skewers, paper, hot glue, clay, wood scraps, pens and markers.

Tools:  Scissors, hot glue guns, craft sticks.

Design a boat that can hold the most cargo, move through the water the fastest, or has the most efficient weight to cargo ratio.

Find the best shape for sails, design the fastest hull and find the balance point.

Egg Drop beginner maker STEM projectEgg Drop

Materials:  Cardboard boxes, packing tape, junk and stuff (the weirder, the better). Think packing materials, fabric scraps, string, rope, plastic bags, etc.

Tools:  Scissors.

Some serious STEM fun!

Throwing eggs off something high always gets kids motivated.

It’s a great way to discuss momentum and illustrate why you should always wear your seat belt!

Beginner Maker projects DIY musical instrumentsInstruments


Materials:  Wood scraps, strings, dried rice, beans, sandpaper, cardboard, cardboard boxes, paper rolls, hot glue, tape, small sections of pipe, etc.

Tools:  Hot glue gun, scissors, hole punch, awl.

If a teacher offers a student the opportunity to make something joyfully noisy, they usually take it.

Homemade, DIY, maker instruments come in all different sizes and types — from wood drums to coffee can shakers, to wind chimes to xylophones, it just takes a bit of a Google search to find great ideas.

Electricity

Once you—parent, teacher, facilitator —get your “legs” for developing and encouraging Maker projects, why not expand your skills?

By now you’ve seen what you and what your kids can do. You’ve probably worked out how to efficiently manage the classroom and supplies, and document learning. Kick it up a level consider some more advanced projects incorporating electricity.

Electromagnetic beginner maker STEM projectElectromagnets



Materials:  Metal bolts, nails, copper wire, batteries.Tools:  Pliers, scissors or wire snips.

Electromagnets illustrate the connection between electricity and magnetism.

In real life, electromagnets are the cornerstone of many common electrical devices, such as door bells, burglar alarms, car doors and electric motors. Students can fiddle with them to create small toys that can pick up ferrous objects.

Squishy Circuits DIY beginner maker projectsSquishy Circuits

Materials:  Battery holder – 4XAA Batteries w/ Switch, (4) AA Batteries, LED – 5mm or 10mm Jumbo, Conductive Dough, Insulating Dough.

Tools:  Hot plate, or stove, and pots, wire snips or scissors.

Squishy circuits are a fun way to learn and explore the basics of electricity and electrical circuits and they solve one of the biggest conundrums with younger Makers: how to build with real electronic components when the young hands have yet to develop the fine motor skills to connect relatively small parts together via grown up tools?

Play dough! Take a piece of flour and a small collection of electronic parts (which you can find online at a low cost.)

You can get all the deets for this project HERE.

banana apple makeymakey DIY beginner maker projectsArduino, Raspberry Pi, MakeyMakey Controller Boards

Materials:

Anything you can get your hands on:   Tinfoil, wires

Tools:  Pliers, scissors, Arduino, Raspberry Pi, MakeyMakey

Once the students have made a few electronic circuits, they might ask for something a bit more complicated.

Give them a programmable microcontroller board, which they can use to play a banana piano, design a custom video game controller or create a dance floor that can play different songs with each tile.

Check out these great microcontroller projects HERE!

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Fun Friday: Easy DIY Arduino Thermometer

Fun Friday: Easy DIY Arduino Thermometer

An easy and immensely practical first Arduino project – making the lowly thermometer fun!

This is a terrific foray into working with your new Arduino.  Not only is it a simple build but it will actually be incredibly practical and great to have around the house.

The components you’ll need: Arduino Uno, DS18B20 – One Wire Digital Temperature Sensor and 7-Segment Serial Display.

This project only has one input – temperature sensor, and one output – 7-segment display, so the wiring is not all that difficult. Click HERE and you’ll be redirected to an app, where the components for the project are already selected for you.

Here are the various components in a bit more detail:

  • The temperature sensor has 3 pins – VCC, GND which provide power to the sensor, and DQ which is the data pin. Every component you use has a datasheet – this is where you can read about the component and learn what features it has and how it works.
  • The 7 segment serial display can show 4 digits at a time. Each digit can be controlled separately. It can display numbers, letters and some special characters. The 7-segment display is a bit more complex to wire. As you can see it has 10 pin-outs. You won’t necessarily need to use them all and you can read more in the datasheet. You may have noticed that unlike the temperature sensor, the 7 segment display has holes and not pins. Therefore, you’ll need to solder male header-pins. Soldering may sound scary but it’s actually not that intimidating. There are great online tutorials you can use, here’s a good one by Sparkfun.

Next up is the breadboard.  Breadboards are a basic prototyping tool that allows you to test different wirings without needing to solder the parts together.

In the wiring diagram on circuito.io you can see that this project is utilizing a breadboard. This saves up a lot of time and material. Once you have the final design, you can create a PCB or use a perforated prototyping board, like the one you see in the picture above.

This may seem like a lot, and it really is!  But, don’t give up if you don’t understand everything quite yet. That’s part of the fun – learning while you make things!

Upon completion of the wiring, it’s time to look at the code. The code is basically a set of rules and instructions that tell your sensors and actuators what to do. If you want to understand a bit more about it, check out this info on Arduino code. To help with your understanding, you can also watch this 3 video series about programming for Arduino by ILTMS.

With this project, the data read from the DS18B20 temperature sensor is presented on the serial 7-segment display using the sevenSegment.write and the ds18b20.readTempC() functions. The specific code for this project is found on the Hackster project hub in the code section at the bottom.

You need to download this code and paste it into the firmware tab of your original code, as explained in the tutorial on Hackster.

Pulling all the parts of this project together, is a project called Sugru – a colorful and super-strong epoxy that you can mold to the shape you want and let dry. Once dry, this material is super-strong yet flexible.

Now you should have an accurate little temp taking device.  Great job!

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Exciting #BCTECH Summit Launch: SMRT1 Technologies Brain STEM Toolbox

This is definitely MIDAS Fab Lab Director Brad Pommen’s week!  First, the announcement of his featured speaking gig and now the exciting unveiling of a project dear to his heart and one that has been much anticipated by Brad, his company, SMRT1 Technologies Ltd., and anyone who has had the privelege to witness the idea’s evolution over these many months.

Eight years ago, having initiated his first tech club, the Nelson Tech Club, Brad found himself in search of an effective way to provide the growing local maker community a way to not only find the tech products and equipment they needed but also how to use it.  In one efficient step.

While a huge ask, he looked to the traditional vending kiosk system for his answer.  The idea simmered, and the concepts were pondered and explored for the next six years.  It wasn’t until shortly into his tenure as Director of MIDAS that the idea started take physical form.  He purchased his first vending machine directly from the factory and began the long and iterative journey of prototyping.

At the same time, his new business, SMRT1, also began taking shape.  His entrepreneurial journey was assisted when he registered with the BC Venture Accelerator Program under the expert guidance of entrepreneur-in-residence and current Executive Director of KAST, Don Freschi.

From basic vending machine to state-of-the-art touchscreen technology, SMRT1 Technologies is taking a pretty brilliant stab at revolutionizing what is a very conventional industry.  Vending machines have been slow to change and the Brain STEM Toolbox technology gives brand new life to the traditional vending machine with incredible touchscreen capabilities that go well beyond simply choosing your desired item off a rack behind glass.

MadeAtMIDAS SMRT1 BrainSTEM vending machine.

A very early iteration of what is now the clean and efficient touchscreen technology in the final version of the SMRT1 Brain STEM vending machine.

Education is a huge driver behind the Brain STEM Toolbox.  It isn’t simply about the purchase.  Rather, SMRT1 Technologies  has created a learning system designed to be easy and fun.  The touchscreen allows for full specs, details and the ability to rotate and zoom on the image of the product to allow for a far more educated purchase.

SMRT1 has been enthusiastically received by local education institutions.  There are currently six Brain STEM Toolboxes set to roll out to BC schools in September.  Teachers who are already using the learning modules and projects are excited to have in-school access.

The Brain STEM Toolbox takes the vending machine as we have always known it to a whole new level: this is an interactive and educational shopping experience.  It’s perfect for schools, technology retail, or any other pop-up retail location. Payments are easy and secure with cash, bank card or digital wallets.

“Snack vending machines are retro-fitted with our custom hardware which uses machine learning to interact with the student to help them choose the right project.  It also allows cash, credit or a digital wallet to pay for the project which is then dispensed.  It was the best way I could think of to get the projects that pair with the online learning modules close to the students and the teachers,” said Brad Pommen CEO of SMRT1 Technologies.

“The Brain STEM Toolbox can shape-shift to have application to a wide variety of micro-niche retail sectors.”

SMRT1 BrainSTEM Toolbox #BCTECH Summit launch

SMRT1 Technologies bridges the physical shopping experience with that of e-commerce. Not only does this technology revolutionize what is possible through a vending machine, it’s a completely custom experience available for less than $10,000!

This high-tech touchscreen tech vending machine will be on display at the MIDAS Fab Lab booth at the upcoming #BCTECH Summit in Vancouver next week, May 14-16,

If you want more information on the Brain STEM and SMRT1, do visit: www.smrt1.ca.

#madeatMIDAS #makersgonnamake

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Selkirk College GLOWS RoboGames 2018 – Cheer On Your Favourite Robot!

RoboGames GLOWS Selkirk College 2018

 Imagination meets technology at the Selkirk College GLOWS RoboGames!

Prepare to enjoy a robot competition like no other!  Everyone is welcome to attend this Saturday, April 28th at the Castlegar Campus Gymnasium, the 2018 RoboGames, where Kootenay – Boundary youth aged 6 to 18 bring their robotics a-game to compete in this fun and exciting competition in local innovation.

Get there early as the games begin at 10am!

Selkirk College GLOWS RoboGames

RoboGames is a unique opportunity where, experimentation and mentoring, youth from throughout the region learn how to design, build and program robots that they will enter into RoboGames, a fun and free-spirited event full of prizes.

Look forward to teams competing their robot in up to two specialty events.  Each event is approximately 45 minutes and the schedule of events is as follows:

  • Line following – This event utilizes the obstacle course, except the robots must follow the line from end to end. There may be crossed or intersected lines, as well as obstacles to create havoc. Speed and accuracy will be highly praised. The line will be about the thickness of electrical tape.
  • Obstacle course – Robots maneuver the obstacle course as quickly and carefully as possible. Navigate walls and obstacles to reach the end of maze.
  • Robot battles – Robot gladiators in the ultimate destruction event!
  • Robot soccer: One on one, head-to-head, mano-a-mano! Robots grab the most robot soccer balls to their side in two minutes.
  • Special tricks – The crazier the better! Dance, tell a joke, fetch an object… it could be anything! A creative and fun event challenging the kids’ innovation.
  • Balloon popping – Which robot will pop the balloon first?! Robots enter the ring prepared to burst the balloon before their competitor.

Judges will be looking for design and assembly; programming and logic; the robot’s ability to problem solve as well as its ability to adapt to challenging situations.

Awards will take place between 3-3:30pm.

Find out more HERE!

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Fun Friday: DIY Life-sized Phone Controlled BB8 Droid

DIY phone controlled BB8 Droid

We’re on the fast approach to the Selkirk College GLOWS RoboGames and with robotics on the brain, this little (complicated?!) project caught our eye!

Angelo, an incredibly innovative and talented young man, and the brains behind the YouTube channel, TechBuilder, has incorporated the magic of various technologies, including a smartphone and an Arduino micro-controller to bring what has become an iconic character from a favourite movie franchise: a life-sized BB8!

Limited to only the materials he had on hand such as the balls from roll-on deodorant, beach balls & paper mache, canvas, and Christmas balls, he brought this lovable little droid to life in the most simple yet innovative ways!

making a DIY BB8 Droid

While the construction is pretty old school, the robotics end of the project are totally 21st Century.  A phone app sends characters via Bluetooth with every press of a button. The Bluetooth module receives the data while the Arduino interprets and processes these data. The Arduino sends signals to the Motor Driver shield to give a go signal for the switching of the motors.  And, voila!

No, not really!

There’s a lot more to it!  So, if you’d like to see ALL that’s gone into making this, the ultimate DIY droid, come to life check it out HERE!  For inspiration, check out the video below.

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The Maker Movement: DIY, Hands-on, Innovation In Action!

maker movement fostered at MIDAS

There is a movement afoot and, with the help of education, tools and equipment (such as welcomes you at MIDAS!) to more easily and cost-efficiently bring ideas to life, it’s gaining tremendous steam!

The Maker Movement – or in more familiar terms, Do-It-Yourself – is growing in participation in schools, communities and industry throughout the province, and, of course, beyond.  What makes this a movement, rather than simply the act of puttering in one’s garage, is the resources, equipment and materials available to support it in ways we’ve never seen before.

This movement is grassroots innovation and it’s being enthusiastically embraced and fostered in more and more communities, nurturing an ever growing number of people, creative and curious.

The digital age has really blown the lid off what was formerly tinkering, or on a larger scale, inventing and innovating with significant effort and resources to bring an idea to prototype, using specific manufacturers located by and large overseas.  Inventing and innovating, as it has previously been known, has required very specialized software and fabrication equipment, not easily accessible either in terms of cost or location and has made it prohibitive for potential innovators to see a project through to completion let alone market.

With technology expanding as it is, so fast and with such scope, the creative process of invention and innovation is being transformed.  The access we have to imaging, scanning, drafting and other specialized software as well as the fabrication equipment to translate plans into tangible, surprisingly high quality, prototypes allows and encourages Maker creativity and invention unlike any time before.

MIDAS, and our MIT certified facilities, is a great example.  As part of this movement gathering momentum, every day we see makers contributing to what is becoming their own market ecosystem, developing incredible new products and services. The combination of ingenious makers and innovative technologies such as the Raspberry Pi mini-computer and Arduino micro-controller along with 3D printing are driving innovation in manufacturing, engineering, industrial design, hardware technology and education.

Makerspaces are cropping up in communities big and small. Offering everything from Repair Cafes – where makers offer up their talents to fix and repurpose everything from computers to mobile phones to toaster ovens – to workshops on soldering and Arduino to imaging software education to actual fabrication and prototyping equipment, as we do here.

Inquiry-based and more hands-on education trends are beginning to trend as well.  Schools, for pre-schoolers through secondary students, are offering more and more resources and opportunities to explore and nurture their curiosity.  Through electronics and technology, young people are challenging their own creativity, innovating unlike ever before through coding, robotics and other fun and hands-on ways of expanding their knowledge and experience in the various facets of Science, Technology, Engineering, Art (Design), Mathematics, or STEAM.

While many makers consider themselves simply hobbyists or enthusiasts they are a vibrant and fundamental source of innovation, embracing creativity, developing new products and generating value in the Maker community.  In fact, it’s not unusual for some of these Makers to take the leap as entrepreneurs and start companies.  We see it all the time!

While there are several industry professionals who take advantage of the incredible Maker opportunities at MIDAS, it’s not necessary to be an engineer or techie to enjoy all a space like MIDAS offers.  Check out our #madeatMIDAS features to see the examples of ordinary people making extraordinary things.

That’s what’s so great about the Maker Movement: accessibility!  You don’t even need to bring an idea… just your imagination and curiosity.  The ideas will flow soon enough!

What can MIDAS can help you make!  Check out our calendar of courses HERE!

#madeatMIDAS #makersgonnamake

Introduction to MIDAS from MIDAS Fab Lab on Vimeo.

Selkirk GLOWS West Kootenay & Boundary Science Fair

Selkirk College Regional Science Fair

Hosted by GLOWS and Selkirk College, the Regional Science Fair taking place Saturday, April 14, 2018 at Selkirk College’s Castlegar Campus Gymnasium is an opportunity for selected students to showcase their exemplary work.

The West Kootenay & Boundary Regional Science Fair gives top students from around the region an opportunity to showcase their select science experiments, studies, research or innovation projects to be judged by volunteers from various science professions.

Explore the world around you through inquiry-based learning! All Grade K to 12 students in School Districts 8, 10, 20, and 51 qualify. More than 100 youth are selected at the school level to enter in the annual West Kootenay & Boundary Regional Science Fair.

Why Participate in the West Kootenay & Boundary Regional Science Fair?

Science fair participation increases youth understanding and use of scientific inquiry and offers direct feedback on student projects, including research, experimentation and innovation. It also showcases local science education and career opportunities and allows youth to connect with science professionals working in a variety of fields.

Take an in-depth look at topics that are of interest by developing a science project in one of the following categories:

  • Innovation – Design and test new devices, models, theories, or method in any science discipline.
  • Research – Written study of a question of scientific interest.
  • Study – Analyze collections of data using accepted scientific methods.
  • Experiment – Actively test a hypothesis by experimental methods.

Find out all of the information HERE!

GLOWS-Regional Science Fair-2

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